Release Notes
Developer(s) Innerloop Studios
Publisher(s) Codemasters
Designer(s) Technical consultant: Chris Ryan
Platform(s) Microsoft Windows, Mac OS, Xbox
Release date(s) March 3, 2003
Genre(s) Stealth action
Mode(s) Single player
Rating(s) ESRB: M17+
Media CD-ROM
System requirements 700 MHz processor, 128 MB RAM,
32 MB video card
Input methods Keyboard, mouse
Ex-SAS soldier David Jones is once again a man with a mission: to infiltrate
key airbases, harbors and secret government installations spread across Russia,
Libya and into China. Set soon after the original Project IGI, this
first-person shooter brings back key characters from the first game and places
them in new situations and locations. Throughout three linked campaigns,
Jones continues to rely on stealth, rather than firepower, to penetrate and
destroy the enemy. Cunning and careful tactics are the name of the game.

I.G.I.-2: Covert Strike is a computer game developed by Innerloop Studios and
released by Codemasters in 2003. The game is a stealth-based first person
shooter. It is the sequel to Innerloop's Project I.G.I.: I'm Going In. The
original, published by Eidos Interactive, offered only single-player play with
no save game feature; it was polished and well-executed. Chris Ryan, a former
Special Air Service operative best known for being the lone successful escapee
of Bravo Two Zero, served as a consultant to the game. The box art is similar
to the poster for GoldenEye.

The game was banned in China because it "intentionally blackened China and
the Chinese army's image".

General Features

Stealth action game Story driven single-player experience: you are at the
forefront of preventing international terrorism, world catastrophe and betrayal
at the very highest level High-tech gear: thermal imaging, electronic locks,
sentry guns, cameras, alarms, digital binoculars, and a portable map computer
showing real-time satellite data.



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