topAllCutScenes()',"F7",1);
howDebugger();", "f8", 1);
etPos(pt);
etAngles({ x = pt.xA, y = pt.yA, z = pt.zA });
etPos({x=100,y=100,z=300});
etDynamicsProperties( _localplayer.DynProp );
etDynamicsProperties( _localplayer.DynProp );
etPos(pos);
etAngles({ x = pos.xA, y = pos.yA, z = pos.zA });