ArmA II - RELOADED ISO

Son güncelleme: 25.08.2012 09:36
  • noimage


    Description:
    Arma II is a first- and third-person tactical shooter that simulates a military operation in
    the midst of a growing civil war in the fictitious European country of Chernarus. The sequel
    to Armed Assault and the spiritual heir to Operation Flashpoint, Arma II sets a new standard
    for realistic military simulation games.

    noimage

    Key Improvements over ArmA:
    . Micro AI: AI can precisely navigate, find cover and co-operate with centimetre precision (in comparison to meter precision in ArmA 1)
    . Suppressive fire simulation
    . Battlefield clearance and first aid
    . Dynamic conversation and communication system
    . Animations (more fluid and realistic, hand signals, ability to reload while walking, climb over smaller obstacles)
    . HALO insertion
    . Mega SEF - brand new sound engine allowing very complex sound effects
    . Player-driven main story with emphasis on the team
    . Multicore optimisations (more troops and higher detailed scenes combined with a solid frame rate)
    . Shader Model 3.0
    . Support for multiple joysticks/controllers

    noimage

    The Content
    . 213 character models in total
    . 31 male and 37 female civilian characters
    . 8 animal species
    . 81 weapon variants
    . 136 different vehicle variants
    . 14 airplanes inlcuding 2 UAV's and 13 helicopters
    . 18 tracked armored vehicles
    . 2 motorcycles + 1 bicycle
    . 80 wheeled vehicles including light armored vehicles, cars and trucks
    . 8 boats
    . 17 different static weapon installations213 character models in total.

    The Environment
    . 225 square km of real world terrain data covered by 235.929,600 pixels of the actual satellite imagery
    . Over 50 different cities and villages
    . 879,285 individual items of vegetation (726,949 trees and 152,336 bushes)
    . Over 326km of roads
    . Around 100km of powerlines
    . 1883 unique traffic signs - including actual directions to towns/villages

    The Artwork
    . Characters are made up from 10,000 polygons
    . Vehicles up to 20,000 polys
    . Weapon models up to 8.000 polys

    The Sounds
    . 3D positioning with Doppler effect
    . 3D environment effects including distance based distortion, reverberation, occlusions and obstructions
    . Speed of sound and supersonic bullet crack simulation
    . 978 separate sound samples (footsteps, gear noises, movements etc.)
    . Each vehicle sound is composed from more than 40 noises (engine, friction of tyres on surfaces, etc.)
    . New simulation of the sounds of aircraft and helicopters
    . Improved sound of tanks with separate noises of the engine and treads.

    noimage

    ArmA II - Minimum System Requirements:.
    . OS........................: Microsoft® WindowsT XP.
    . CPU......................: Intel® PentiumT IV 3.0 Ghz or AMD® AthlonT +3200.
    Intel® CoreT 2 Duo 2.0 GHz
    . RAM.....................: 1 GB system RAM.
    . Graphics..............: 256MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT x1800.
    nVIDIA® GeForceT 7800
    . HDD.....................: 8 GB of free hard disk space.

    noimage

    ArmA II - Recommended System Specifications:.
    . CPU......................: Intel® CoreT 2 Duo 2.8 GHz or AMD® AthlonT 64 X2 4400+ or better.
    . RAM.....................: 2 GB system RAM.
    . Graphics..............: 512MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT HD 4850.
    nVIDIA® GeForceT 8800GT


    noimage
    http://www.wupload.com/file/1774050936
    http://www.wupload.com/file/1774050941
    http://www.wupload.com/file/1774050946
    http://www.wupload.com/file/1774050951
    http://www.wupload.com/file/1774050956

    noimage
#09.11.2011 00:46 0 0 0
  • @uzeyir90 adlı üyeden alıntı:
    noimage


    Description:
    Arma II is a first- and third-person tactical shooter that simulates a military operation in
    the midst of a growing civil war in the fictitious European country of Chernarus. The sequel
    to Armed Assault and the spiritual heir to Operation Flashpoint, Arma II sets a new standard
    for realistic military simulation games.

    noimage

    Key Improvements over ArmA:
    . Micro AI: AI can precisely navigate, find cover and co-operate with centimetre precision (in comparison to meter precision in ArmA 1)
    . Suppressive fire simulation
    . Battlefield clearance and first aid
    . Dynamic conversation and communication system
    . Animations (more fluid and realistic, hand signals, ability to reload while walking, climb over smaller obstacles)
    . HALO insertion
    . Mega SEF - brand new sound engine allowing very complex sound effects
    . Player-driven main story with emphasis on the team
    . Multicore optimisations (more troops and higher detailed scenes combined with a solid frame rate)
    . Shader Model 3.0
    . Support for multiple joysticks/controllers

    noimage

    The Content
    . 213 character models in total
    . 31 male and 37 female civilian characters
    . 8 animal species
    . 81 weapon variants
    . 136 different vehicle variants
    . 14 airplanes inlcuding 2 UAV's and 13 helicopters
    . 18 tracked armored vehicles
    . 2 motorcycles + 1 bicycle
    . 80 wheeled vehicles including light armored vehicles, cars and trucks
    . 8 boats
    . 17 different static weapon installations213 character models in total.

    The Environment
    . 225 square km of real world terrain data covered by 235.929,600 pixels of the actual satellite imagery
    . Over 50 different cities and villages
    . 879,285 individual items of vegetation (726,949 trees and 152,336 bushes)
    . Over 326km of roads
    . Around 100km of powerlines
    . 1883 unique traffic signs - including actual directions to towns/villages

    The Artwork
    . Characters are made up from 10,000 polygons
    . Vehicles up to 20,000 polys
    . Weapon models up to 8.000 polys

    The Sounds
    . 3D positioning with Doppler effect
    . 3D environment effects including distance based distortion, reverberation, occlusions and obstructions
    . Speed of sound and supersonic bullet crack simulation
    . 978 separate sound samples (footsteps, gear noises, movements etc.)
    . Each vehicle sound is composed from more than 40 noises (engine, friction of tyres on surfaces, etc.)
    . New simulation of the sounds of aircraft and helicopters
    . Improved sound of tanks with separate noises of the engine and treads.

    noimage

    ArmA II - Minimum System Requirements:.
    . OS........................: Microsoft® WindowsT XP.
    . CPU......................: Intel® PentiumT IV 3.0 Ghz or AMD® AthlonT +3200.
    Intel® CoreT 2 Duo 2.0 GHz
    . RAM.....................: 1 GB system RAM.
    . Graphics..............: 256MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT x1800.
    nVIDIA® GeForceT 7800
    . HDD.....................: 8 GB of free hard disk space.

    noimage

    ArmA II - Recommended System Specifications:.
    . CPU......................: Intel® CoreT 2 Duo 2.8 GHz or AMD® AthlonT 64 X2 4400+ or better.
    . RAM.....................: 2 GB system RAM.
    . Graphics..............: 512MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT HD 4850.
    nVIDIA® GeForceT 8800GT


    noimage
    http://www.wupload.com/file/1774050936
    http://www.wupload.com/file/1774050941
    http://www.wupload.com/file/1774050946
    http://www.wupload.com/file/1774050951
    http://www.wupload.com/file/1774050956

    noimage
    Orijinali Göster...
    noimage


    Description:
    Arma II is a first- and third-person tactical shooter that simulates a military operation in
    the midst of a growing civil war in the fictitious European country of Chernarus. The sequel
    to Armed Assault and the spiritual heir to Operation Flashpoint, Arma II sets a new standard
    for realistic military simulation games.

    noimage

    Key Improvements over ArmA:
    . Micro AI: AI can precisely navigate, find cover and co-operate with centimetre precision (in comparison to meter precision in ArmA 1)
    . Suppressive fire simulation
    . Battlefield clearance and first aid
    . Dynamic conversation and communication system
    . Animations (more fluid and realistic, hand signals, ability to reload while walking, climb over smaller obstacles)
    . HALO insertion
    . Mega SEF - brand new sound engine allowing very complex sound effects
    . Player-driven main story with emphasis on the team
    . Multicore optimisations (more troops and higher detailed scenes combined with a solid frame rate)
    . Shader Model 3.0
    . Support for multiple joysticks/controllers

    noimage

    The Content
    . 213 character models in total
    . 31 male and 37 female civilian characters
    . 8 animal species
    . 81 weapon variants
    . 136 different vehicle variants
    . 14 airplanes inlcuding 2 UAV's and 13 helicopters
    . 18 tracked armored vehicles
    . 2 motorcycles + 1 bicycle
    . 80 wheeled vehicles including light armored vehicles, cars and trucks
    . 8 boats
    . 17 different static weapon installations213 character models in total.

    The Environment
    . 225 square km of real world terrain data covered by 235.929,600 pixels of the actual satellite imagery
    . Over 50 different cities and villages
    . 879,285 individual items of vegetation (726,949 trees and 152,336 bushes)
    . Over 326km of roads
    . Around 100km of powerlines
    . 1883 unique traffic signs - including actual directions to towns/villages

    The Artwork
    . Characters are made up from 10,000 polygons
    . Vehicles up to 20,000 polys
    . Weapon models up to 8.000 polys

    The Sounds
    . 3D positioning with Doppler effect
    . 3D environment effects including distance based distortion, reverberation, occlusions and obstructions
    . Speed of sound and supersonic bullet crack simulation
    . 978 separate sound samples (footsteps, gear noises, movements etc.)
    . Each vehicle sound is composed from more than 40 noises (engine, friction of tyres on surfaces, etc.)
    . New simulation of the sounds of aircraft and helicopters
    . Improved sound of tanks with separate noises of the engine and treads.

    noimage

    ArmA II - Minimum System Requirements:.
    . OS........................: Microsoft® WindowsT XP.
    . CPU......................: Intel® PentiumT IV 3.0 Ghz or AMD® AthlonT +3200.
    Intel® CoreT 2 Duo 2.0 GHz
    . RAM.....................: 1 GB system RAM.
    . Graphics..............: 256MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT x1800.
    nVIDIA® GeForceT 7800
    . HDD.....................: 8 GB of free hard disk space.

    noimage

    ArmA II - Recommended System Specifications:.
    . CPU......................: Intel® CoreT 2 Duo 2.8 GHz or AMD® AthlonT 64 X2 4400+ or better.
    . RAM.....................: 2 GB system RAM.
    . Graphics..............: 512MB DirectX®9.0c compliant with PixelShader3 support
    ATI® RadeonT HD 4850.
    nVIDIA® GeForceT 8800GT


    noimage
    http://www.wupload.com/file/1774050936
    http://www.wupload.com/file/1774050941
    http://www.wupload.com/file/1774050946
    http://www.wupload.com/file/1774050951
    http://www.wupload.com/file/1774050956

    noimage

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#25.08.2012 09:36 0 0 0